
There aren't any that I really remember or really enjoyed for that matter. I WANT to say that the boss battles are good, but, a lot of them just aren't. However, almost everything else that I want to praise about the game is coupled with negatives.

And this is fine, I've hard some people disliking this design choice, but I think it suits Nioh. Players can pick between sub-missions and main missions that unlock on the world map. There's a mission structure to this game rather than just journeying through one large connected world like dark souls. In Nioh you have access to various ninja and magic techniques and spells which add a bit of flair to combat, and can improve your damage, slow enemies or blind them. Ranged combat is adequate too, although it's not really possible to make a build around it unfortunately. You can choose between 3 stances which have their own sets of attacks. Combat is swift and unforgiving, it walks the line somewhere between dark souls and Bloodborne in terms of its feel. Let's start by saying what's good about Nioh. Ranged combat is adequate too, although it's not really possible to make a build around it Nioh is a good game, but there are some glaring issues with it.


Nioh is a good game, but there are some glaring issues with it.
